monsters monstrosity cr-2-4 Tome of Beasts 2023

Shadhavar

Large Monstrosity, CR 2. From Tome of Beasts 2023.

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Shadhavar

Large Monstrosity, Neutral

Armor Class 14 (natural)

Hit Points 82 (11d10 + 22)

Speed 50 ft.

STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
16 (+3)

Saving Throws

Skills Stealth +4

Damage Immunities False

Condition Immunities False

Senses darkvision 60 ft., passive Perception 12

Languages understands Elvish and Umbral but can’t speak

Challenge 2 (450 XP)

Magic Horn. The shadhavar's Gore attacks are magical.
Shadesight. Magical darkness doesn't impede the shadhavar's darkvision.

Actions

Multiattack. The shadhavar makes one Gore attack and one Hooves attack.
Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.
Darkness Aura (1/Day). A 15-foot radius of magical darkness extends out from the shadhavar, moves with it, and spreads around corners. The darkness lasts as long as the shadhavar maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.

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