Savior
Saviors are warriors of the divine, picked out among the people to be bestowed with the powers of the gods. Their weapons are wreathed in the power of light, as they fight on the side of the good and just. The inner flame of their faith burns bright to dispel any fog that may try to fog their judgment or blind their eyes from that which is the path to righteousness. Without a speck of hesitation, they ride through battle, slaying fiends and evils of darkness.
Armor Class 17 ( splint )
Hit Points 136 (16d8 + 64)
Speed 35 ft.
Saving Throws Str +8, Con +8, Wis +7, Cha +9
Skills Persuasion +9, Religion +6 Proficiency Bonus +4
Damage Vulnerabilities —
Damage Resistances necrotic, psychic
Damage Immunities radiant
Condition Immunities blinded , charmed , exhaustion , frightened
Senses passive Perception 10
Languages Celestial, Common
Challenge 10 (5.900 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Savior (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.