Savior

Saviors are warriors of the divine, picked out among the people to be bestowed with the powers of the gods. Their weapons are wreathed in the power of ligh

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Savior

Medium humanoid (any race), lawful good

Saviors are warriors of the divine, picked out among the people to be bestowed with the powers of the gods. Their weapons are wreathed in the power of light, as they fight on the side of the good and just. The inner flame of their faith burns bright to dispel any fog that may try to fog their judgment or blind their eyes from that which is the path to righteousness. Without a speck of hesitation, they ride through battle, slaying fiends and evils of darkness.

Armor Class 17 ( splint )

Hit Points 136 (16d8 + 64)

Speed 35 ft.

STR
18 (+4)
DEX
17 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
17 (+3)
CHA
20 (+5)

Saving Throws Str +8, Con +8, Wis +7, Cha +9

Skills Persuasion +9, Religion +6 Proficiency Bonus +4

Damage Vulnerabilities

Damage Resistances necrotic, psychic

Damage Immunities radiant

Condition Immunities blinded , charmed , exhaustion , frightened

Senses passive Perception 10

Languages Celestial, Common

Challenge 10 (5.900 XP)

No special abilities.

Actions

Multiattack. The savior makes four attacks with its longsword.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Savior (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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