Rot Manticore

Medium monstrosity, CR 8. Community homebrew from D&D Wiki.

0 0 0
Upload Image

Rot Manticore

Medium monstrosity, chaotic evil

Armor Class 16 (natural armor)

Hit Points 133 (14d8 + 70)

Speed 30 ft.

STR
17 (+3)
DEX
16 (+3)
CON
20 (+5)
INT
9 (-1)
WIS
10 (+0)
CHA
8 (-1)

Saving Throws Str +6, Con +8

Skills Acrobatics +6, Athletics +6, Insight +3, Perception +3, Religion +2, Survival +3 Proficiency Bonus +3

Damage Vulnerabilities

Damage Resistances necrotic

Damage Immunities poison

Condition Immunities poisoned

Senses passive Perception 10

Languages Common

Challenge 8 (3.900 XP)

No special abilities.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft.
Tail Spike. Ranged Weapon Attack: +6 to hit, range 100/200 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Rot Manticore (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.