Priest
Armor Class 13 (chain shirt)
Hit Points 27 (5d8+5)
Speed 25 ft.
Saving Throws —
Skills Medicine +7, Persuasion +3, Religion +5
Damage Immunities —
Condition Immunities —
Senses passive Perception 13
Languages any two languages
Challenge 2 (450 XP)
Actions
Reactions
Legendary Actions
**Priests** bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.
Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.
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