Phantasm

Phantasms are powerful, spectral undead creatures that resemble very large wraiths . They seek places defiled by death and destruction, such as crypts, bat

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Phantasm

Large undead, neutral

Phantasms are powerful, spectral undead creatures that resemble very large wraiths . They seek places defiled by death and destruction, such as crypts, battlefields and the lairs of other undead, though they favour the lairs of vampires, and wraiths, wights, and spectres tend to gather in and around the lairs of phantasms. They are very rare, created in much the same manner as wraiths, but infused with powerful evil energy.

Armor Class 16 (natural armour)

Hit Points 119 (14d10 + 42)

Speed 30 ft.

STR
10 (+0)
DEX
18 (+4)
CON
17 (+3)
INT
15 (+2)
WIS
18 (+4)
CHA
19 (+4)

Saving Throws or its hit point maximum is reduced by an amount equal to the

Skills

Damage Vulnerabilities

Damage Resistances acid, fire, lightning, thunder

Damage Immunities cold, necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Condition Immunities charmed , exhaustion , grappled , paralysed , petrified , poisoned , prone , restrained

Senses passive Perception 10

Languages the languages it knew in life

Challenge 10 (5.900 XP)

No special abilities.

Actions

Life Drain. Melee Weapon Attack: +8 to hit, reach 10 ft.
Ghost Ray. Ranged Weapon Attack: +8 to hit, range 60 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Phantasm (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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