Operator, Modern
An operator is a member of an elite unit who has received focused, intense training in special operations. Think Army Rangers, Navy SEALs, or Marines who go MARSOC. Their equipment can vary. They commonly use weapons and armor of Rare rarity (501-5000 gp) rarity, though it's not unheard of to see them with Very Rare (5001-50000 gp) or even Legendary (50001+ gp) gear. E.G. they can get heavy ballistic vests for AC 19, SWAT armor for AC 20, bombsuits for AC21, or armored space suits for AC 22.
Armor Class 18 ( tactical vest )
Hit Points 90 (12d8+36)
Speed 30 ft.
Saving Throws Strength + 6, Dexterity + 7, Wisdom + 6
Skills Athletics + 6, Insight + 6, Perception + 6, Stealth + 7, Survival + 6
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 16
Languages any three languages
Challenge 5 (1.800 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Operator, Modern (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.