Okidogi
The Okidogi can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Okidogi regains spent legendary actions at the start of its turn. Detect. Okidogi makes a Wisdom (Perception) check Outrage (Costs 3 Actions). Okidogi makes one drain punch attack or uses poison jab once.
Armor Class 17 (natural armor)
Hit Points 165 (22d8 + 66)
Speed 60 ft.
Saving Throws Wis +6
Skills Intimidation +8, Perception +6, Persuasion +8
Damage Vulnerabilities psychic
Damage Resistances necrotic
Damage Immunities poison
Condition Immunities charmed , frightened
Senses passive Perception 22
Languages all
Challenge 8 (3.900 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Okidogi (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.