Nest of Horrors

Huge aberration, CR 9. Community homebrew from D&D Wiki.

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Nest of Horrors

Huge aberration, neutral

Armor Class 14 (natural armour)

Hit Points 175 (13d12 + 91)

Speed 0 ft.

STR
20 (+5)
DEX
8 (-1)
CON
25 (+7)
INT
2 (-4)
WIS
12 (+1)
CHA
20 (+5)

Saving Throws Dex +3, Con +11, Wis +5, Cha +9

Skills Acrobatics +3, Animal Handling +5, Athletics +9, Deception +9, Intimidation +9, Perception +5, Persuasion +9, Survival +5 Proficiency Bonus +4

Damage Vulnerabilities radiant

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Damage Immunities poison

Condition Immunities paralyzed , poisoned , prone

Senses passive Perception 10

Languages Abyssal, Infernal

Challenge 9 (5.000 XP)

No special abilities.

Actions

ACTIONS Bite. Melee Weapon Attack: +9 to hit, reach 10 ft.
Tentacle. Melee Weapon Attack: +9 to hit, reach 20 ft.
In. Melee Weapon Attack: +9 to hit, reach 20 ft.
Empowered Tentacle. Melee Weapon Attack: +8 to hit, reach 20 ft.
Dark Awakening. Melee Weapon Attack: +7 to hit, reach 20 ft.

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⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Nest of Horrors (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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