Mind Shade
The mind shade is the result of illithid experimentation with cloakers . They managed to escape due to the misfortunes of an unfortunate adventurer in attempting to free all those who had been held captive by the said mind flayer. Mind shades continue to flock to dark areas where they reproduce by slowly torturing their host's minds until they are driven insane. Once their mind is shattered, it is recreated into another mind shade, resulting in multiple mind shade personalities.
Armor Class 14 (natural armor)
Hit Points 139 (31d8)
Speed 30 ft.
Saving Throws Dex +7, Int +8, Wis +7, Cha +8
Skills Intimidation +8, Perception +7 Proficiency Bonus +4
Damage Vulnerabilities lightning, radiant
Damage Resistances acid, cold, fire, psychic, thunder
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed , exhaustion , frightened , grappled , paralyzed , petrified , poisoned , prone , restrained
Senses passive Perception 10
Languages Deep Speech, understands Undercommon and any languages it knew in life but can't speak them
Challenge 9 (5.000 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Mind Shade (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.