Mechanical Golem

The mechanical golem is a nightmare combination of magic and technology first woven together in the mind of a madman. They come in many sizes, but are gene

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Mechanical Golem

Large construct, unaligned

The mechanical golem is a nightmare combination of magic and technology first woven together in the mind of a madman. They come in many sizes, but are generally man-like in shape. In most cases, they have some manner of melee weapon built onto one of their arms and a cannon mounted on their chest. A mechanical golem moves with a variety of whirs, clicks, and other mechanical sounds. It occasionally releases a hissing sound and a cloud of steam.

Armor Class 15 (natural armour)

Hit Points 136 (13d10 + 65)

Speed 30 ft.

STR
20 (+5)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)

Saving Throws

Skills

Damage Vulnerabilities

Damage Resistances

Damage Immunities lightning, poison, psychic; bludgeoning, piercing and slashing from nonmagical attacks that aren't adamantine

Condition Immunities charmed , exhaustion , frightened , paralyzed , petrified , poisoned

Senses passive Perception 10

Languages understands the languages of its creator but can't speak

Challenge 9 (5.000 XP)

No special abilities.

Actions

Saw. Melee Weapon Attack: +9 to hit, reach 10 ft.
Skewer. Melee Weapon Attack: +9 to hit, reach 15 ft.
Slam. Melee Weapon Attack: +9 to hit, reach 5 ft.
Cannon. Ranged Weapon Attack: +9 to hit, reach 60 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Mechanical Golem (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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