Mead Archon
Armor Class 14 (leather armor)
Hit Points 82 (11d8+33)
Speed 30 ft., fly 60 ft.
Saving Throws Con +5, Wis +6, Cha +7
Skills Athletics +7
Damage Immunities —
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages all, telepathy 60 ft.
Challenge 4 (1,100 XP)
Actions
Reactions
Legendary Actions
An amber-skinned angelic figure clad in leather armor spreads its white wings as it takes a long pull from an enormous drinking horn._ Mead archons are the emissaries of deities who enjoy battle and strong drink. **Fight Hard, Party Harder.** Mead archons are good-natured, bombastic warriors who inspire others in battle with their bravery and feats of strength. In times of desperation, a god sends these archons to bolster the ranks of mortal soldiers who serve the deity’s cause. If the day is won, mead archons relish staying on the Material Plane to celebrate, drinking ale, bellowing songs, and sharing stories of victory. **Divine Trainers.** When a mortal champion of a deity is part of an athletic competition or important battle, a mead archon is often sent to help prepare the mortal for the event. Mead archons are tough but encouraging trainers who enjoy celebrating wins and drinking away losses. **Immortal Nature.** The mead archon doesn’t require food, drink, or sleep.
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
Content designated as Open Game Content. See our full license page for complete OGL text and Section 15 copyright notices.
Formatted by BubblyBards. Publishers: contact us to claim or transfer this page.