Maramorian Warrior
The maramorian tribes use very little metal, but those hunters that perform well earn the right to wield flails and the title of warrior. Warriors frequently lead hunting parties, though they are formidable opponents in personal combat as well. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures
Armor Class 14 (natural armour)
Hit Points 142 (15d10 + 60)
Speed 30 ft.
Saving Throws —
Skills Stealth +7 Proficiency Bonus +3
Damage Vulnerabilities —
Damage Resistances fire
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Common, Ignan, Maramorian
Challenge 7 (2.900 XP)
Actions
Reactions
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This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Maramorian Warrior (5e Creature)
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