Maramorian Irukil

Some maramorian mystics grow to become much more powerful than their fellows, earning the title of irukil , meaning "teacher" in their own language. Their

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Maramorian Irukil

Large monstrosity, lawful neutral

Some maramorian mystics grow to become much more powerful than their fellows, earning the title of irukil , meaning "teacher" in their own language. Their influence shapes the deserts, and most outsiders experience the power of an irukil as a voice booming warnings in their minds and if those outsiders should be so foolish as to ignore these warnings, they will feel the magical wrath of these masters of the shifting sands. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 15 (natural armour)

Hit Points 152 (16d10 + 64)

Speed 30 ft.

STR
19 (+4)
DEX
15 (+2)
CON
19 (+4)
INT
20 (+5)
WIS
18 (+4)
CHA
21 (+5)

Saving Throws Dex +6, Wis +8, Cha +9

Skills History +13, Perception +8, Persuasion +9, Stealth +10 Proficiency Bonus +4

Damage Vulnerabilities

Damage Resistances fire

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages

Challenge 10 (5.900 XP)

No special abilities.

Actions

Multiattack. The maramorian makes two melee attacks or two ranged attacks.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Maramorian Irukil (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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