King Slime
Armor Class 14 (natural armor)
Hit Points 126 (12d12 + 48)
Speed 45 ft.
Saving Throws Con +7 Proficiency Bonus +3
Skills —
Damage Vulnerabilities cold
Damage Resistances —
Damage Immunities acid, poison, psychic
Condition Immunities blinded , charmed , deafened , exhaustion , frightened , poisoned , prone , unconscious
Senses passive Perception 10
Languages —
Challenge 7 (2.900 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - King Slime (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.