monsters ooze cr-5-10 Homebrew

King Slime

Huge ooze, CR 7. Community homebrew from D&D Wiki.

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King Slime

Huge ooze, chaotic evil

Armor Class 14 (natural armor)

Hit Points 126 (12d12 + 48)

Speed 45 ft.

STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
7 (-2)
WIS
16 (+3)
CHA
8 (-1)

Saving Throws Con +7 Proficiency Bonus +3

Skills

Damage Vulnerabilities cold

Damage Resistances

Damage Immunities acid, poison, psychic

Condition Immunities blinded , charmed , deafened , exhaustion , frightened , poisoned , prone , unconscious

Senses passive Perception 10

Languages

Challenge 7 (2.900 XP)

No special abilities.

Actions

ACTIONS Pseudopod. Melee Weapon Attack: +6 to hit, reach 5 ft.
Slimy Spike. Ranged Weapon Attack: +4 to hit, range 20/40 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - King Slime (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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