Judge Man

This club-welding warrior battles to the end and will never surrender. Despite his choice of moniker the Judge Man is not legally recognized as a judge. 3.

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Judge Man

Large humanoid, any alignment

This club-welding warrior battles to the end and will never surrender. Despite his choice of moniker the Judge Man is not legally recognized as a judge. 3.00 (2 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 20

Hit Points 138 (12d10 + 72)

Speed 40 ft.

STR
22 (+6)
DEX
19 (+4)
CON
22 (+6)
INT
11 (+0)
WIS
15 (+2)
CHA
13 (+1)

Saving Throws Str +9, Con +9 Proficiency Bonus +3

Skills

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 12

Languages any three languages

Challenge 6 (2.300 XP)

No special abilities.

Actions

Multiattack. The judge makes three attacks.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Judge Man (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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