Hell Knight
Armor Class 16 (natural armor)
Hit Points 105 (10d10 + 50)
Speed 30 ft.
Saving Throws Str +8, Con +8, Cha +4, Wis +5
Skills —
Damage Vulnerabilities —
Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages Abyssal
Challenge 7 (2.900 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Hell Knight (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.