Grim Wight

Medium undead, CR 5. Community homebrew from D&D Wiki.

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Grim Wight

Medium undead, neutral

Armor Class 15 ( studded leather )

Hit Points 85 (10d8 + 40)

Speed 30 ft.

STR
17 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
15 (+2)
CHA
17 (+3)

Saving Throws or its hit point maximum is reduced by an amount equal to the

Skills Athletics +6, Insight +5, Perception +5, Stealth +6 Proficiency Bonus +3

Damage Vulnerabilities

Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Damage Immunities poison

Condition Immunities exhaustion , poisoned

Senses passive Perception 10

Languages the languages it knew in life plus any one other

Challenge 5 (1.800 XP)

No special abilities.

Actions

Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft.

Reactions

None.


⚠️ Community Homebrew Content

This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.

Source: D&D Wiki - Grim Wight (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

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