Doppelganger Plant

Huge plant, CR 7. Community homebrew from D&D Wiki.

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Doppelganger Plant

Huge plant, chaotic evil

Armor Class 16 (natural armour)

Hit Points 127 (15d12 + 30)

Speed 0 ft.

STR
9 (-1)
DEX
6 (-2)
CON
15 (+2)
INT
18 (+4)
WIS
12 (+1)
CHA
12 (+1)

Saving Throws Wis +4

Skills Deception +7 Proficiency Bonus +3

Damage Vulnerabilities

Damage Resistances lightning; bludgeoning, piercing and slashing from nonmagical attacks that aren't silvered

Damage Immunities

Condition Immunities

Senses passive Perception 11

Languages Common

Challenge 7 (2.900 XP)

No special abilities.

Actions

Pods. The doppelganger plant has 10 (3d6) pods, each of which can hold the life essence of a single humanoid creature.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Doppelganger Plant (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

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