monsters monstrosity cr-2-4 Official SRD

Centaur

Large Monstrosity, CR 2. From SRD 5.1.

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Centaur

Large Monstrosity, neutral good

Armor Class 12

Hit Points 45 (6d10+12)

Speed 50 ft.

STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
11 (+0)

Saving Throws

Skills Athletics +6, Perception +3, Survival +3

Damage Immunities

Condition Immunities

Senses passive Perception 13

Languages Elvish, Sylvan

Challenge 2 (450 XP)

Charge. If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Reactions

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Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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