Bugbear Doomclaw
The rarest of the bugbear vileclaws, doomclaws possess incredible strength, resistance to magic, immunity to poison, and powerful poison of their own that inhibits healing. Horrifying tales abound of doomclaws single-handedly besting entire militias and leading hordes of lesser bugbears into battle. Some tales even tell of doomclaws of unimaginable strength with the ability to entirely nullify magic within a small radius around themselves. 5.
Armor Class 14 ( hide armor )
Hit Points 90 (12d8 + 36)
Speed 30 ft.
Saving Throws —
Skills Intimidation +8, Stealth +10, Survival +5 Proficiency Bonus +4
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages Common, Goblin
Challenge 10 (5.900 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Bugbear Doomclaw (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.