Brambleghast

On some dark but hot desert nights, foul winds can stir the tumbleweeds and tortured souls, blowing a number of bramblins together. As their dry branches a

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Brambleghast

Small plant, chaotic evil

On some dark but hot desert nights, foul winds can stir the tumbleweeds and tortured souls, blowing a number of bramblins together. As their dry branches and captured spirits become ensnared with each other, they will twist and fuse on both the Material and Ethereal Planes until they form a brambleghast, a slightly larger but much denser version of the more common bramblin .

Armor Class 14 (natural armor)

Hit Points 115 (11d6 + 77)

Speed 45 ft.

STR
12 (+1)
DEX
8 (-1)
CON
24 (+7)
INT
10 (+0)
WIS
17 (+3)
CHA
15 (+2)

Saving Throws

Skills Perception +7, Stealth +3, Survival +7 Proficiency Bonus +4

Damage Vulnerabilities cold, fire

Damage Resistances acid, lightning, thunder, bludgeoning, piercing, slashing

Damage Immunities

Condition Immunities exhaustion , paralyzed , prone

Senses passive Perception 10

Languages Understands Common plus two other languages but can’t speak

Challenge 9 (5.000 XP)

No special abilities.

Actions

ACTIONS Rollout. Melee Weapon Attack: +11 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Brambleghast (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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