Bomb

Bombs are volatile creatures from the Elemental Plane of Fire, so named for their tendency to literally explode if sufficiently injured or agitated. Hot-te

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Bomb

Medium elemental, chaotic evil

Bombs are volatile creatures from the Elemental Plane of Fire, so named for their tendency to literally explode if sufficiently injured or agitated. Hot-tempered and dim-witted, they occasionally find their way to the Prime Material Plane, where they delight in setting anything they can ablaze. Living Fireballs. A bomb resembles a living ball of semi-solid flame, with two stubby arms protruding from the lower body and a face locked in a permanent sharp-toothed, maniacal grin.

Armor Class 16 (natural armour)

Hit Points 90 (12d8 + 36)

Speed 30 ft.

STR
14 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
12 (+1)
CHA
16 (+3)

Saving Throws Dex +5, Con +6

Skills Perception +4 Proficiency Bonus +3

Damage Vulnerabilities cold

Damage Resistances acid; bludgeoning, piercing, and slashing

Damage Immunities fire, poison

Condition Immunities blinded , paralyzed , petrified , poisoned

Senses passive Perception 14

Languages Ignan

Challenge 5 (1.800 XP)

No special abilities.

Actions

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Bomb (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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