Blood Elemental, Variant

The elemental can also drain the blood of a creature that is freshly dead (whose blood is not dried). If it does so, it gains a number of d4s equal to the

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Blood Elemental, Variant

Large elemental, neutral

The elemental can also drain the blood of a creature that is freshly dead (whose blood is not dried). If it does so, it gains a number of d4s equal to the HD of the creature, as temporary hit points. 2.33 (3 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 14 (natural armor)

Hit Points 114 (12d10 + 48)

Speed 30 ft.

STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4)
WIS
10 (+0)
CHA
6 (-2)

Saving Throws

Skills

Damage Vulnerabilities

Damage Resistances acid; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion , grappled , paralyzed , petrified , poisoned , prone , restrained , unconscious

Senses passive Perception 10

Languages understands the languages of its creator but can't speak

Challenge 5 (1.800 XP)

No special abilities.

Actions

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft.

Reactions

None.


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Source: D&D Wiki - Blood Elemental, Variant (5e Creature)

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