Armored Dodongo
Since an armored dodongo is just smart enough to be considered "sapient", they can be recruited as soldiers or mercenaries; generally, they just need food, safety and wearing filter mask in battle as payment—though, it may get costly considering their size; they don't mind being used as mounts. They usually don't need armor since they're already heavily armored. They usually act independently, uncontrolled . A filter armored dodongo doesn't normally have Smoke Vulnerability.
Armor Class 23 (natural armor)
Hit Points 175 (14d10 + 98)
Speed 30 ft.
Saving Throws Str +8 Proficiency Bonus +4
Skills —
Damage Vulnerabilities thunder
Damage Resistances piercing, slashing
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 9 (5.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Armored Dodongo (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.