Arachnaphant

The arachnaphant is an unholy fusion of elephant and scorpion, combining the sheer brute strength of the former with the thick armor and deadly sting of th

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Arachnaphant

Huge monstrosity, chaotic evil

The arachnaphant is an unholy fusion of elephant and scorpion, combining the sheer brute strength of the former with the thick armor and deadly sting of the latter, tied together by a slavering, mindless rage bent on consuming or destroying all in its path. Undoubtedly the work of foul magics, one can only hope that this creature's maddened creator perished during their experiments centuries ago—elsewise, who knows what other evils they have inflicted upon this plane. 0.

Armor Class 17 (natural armor)

Hit Points 172 (15d12 + 75)

Speed 45 ft.

STR
22 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
4 (-3)
WIS
14 (+2)
CHA
8 (-1)

Saving Throws , taking 22 (5d8) poison

Skills Perception +6 Proficiency Bonus +4

Damage Vulnerabilities

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities

Condition Immunities frightened

Senses passive Perception 10

Languages

Challenge 10 (5.900 XP)

No special abilities.

Actions

Gore. Melee Weapon Attack: +10 to hit, reach 5 ft.
Sting. Melee Weapon Attack: +10 to hit, reach 10 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Arachnaphant (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

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