Allegiance

Allegiance belongs to the principalities, ranked seventh in the angelic hierarchy and part of the third sphere. While third sphere angels are the most comm

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Allegiance

Large celestial (principality), lawful good

Allegiance belongs to the principalities, ranked seventh in the angelic hierarchy and part of the third sphere. While third sphere angels are the most common type encountered in the physical realm, allegiance, clad in solid gold armor, appears only during times of strife between the celestial plane and the human world, in order to purge the armies of evil spirits.

Armor Class 20 (natural armor)

Hit Points 115 (11d10 + 55)

Speed 50 ft.

STR
23 (+6)
DEX
11 (+0)
CON
20 (+5)
INT
14 (+2)
WIS
17 (+3)
CHA
16 (+3)

Saving Throws Wis +7, Cha +7

Skills Athletics +10, Insight +7, Perception +7 Proficiency Bonus +4

Damage Vulnerabilities

Damage Resistances radiant; bludgeoning, piercing and slashing

Damage Immunities

Condition Immunities charmed , exhaustion , frightened

Senses passive Perception 10

Languages

Challenge 9 (5.000 XP)

No special abilities.

Actions

Divine Zweihander. Melee Weapon Attack: +10 to hit, reach 10 ft.
Hooves. Melee Weapon Attack: +10 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Allegiance (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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