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Small Humanoid, CR 3. From Tome of Beasts 3.
A vaguely humanoid form appears, dim and hazy amid the constant swirl of wind-wracked grit and tainted dust of the magical wasteland._ Contorted and broken, the boneshard wraith is a ghostly horror, haphazardly assembled from mismatched bones an...
Aura oozes are red oozes that are telepathic and are unscathed by intense heat. They can understand Common, and they can magically compel nearby creatures
_This bent-backed crone has long, leathery arms and cruel, flesh‑shearing talons. Her face is a misshapen mass of leathery flesh with a bulbous nose, like a gnarled knot on an old oak tree._ **Vampiric Origins.** Blood hags have long skulked on ...
Level 1 evocation. From Tome of Heroes.
Level 3 divination. From Deep Magic.
backgrounds. Community homebrew from D&D Wiki.
Level 3 necromancy. From Warlock.
Medium aberration, CR 1/2. Community homebrew from D&D Wiki.
Level 3 evocation. From Tome of Heroes.
The walking castle can take 4 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the...
Level 2 divination. From Tome of Heroes.
Small elemental, CR 2. Community homebrew from D&D Wiki.
Level 3 abjuration. From Tome of Heroes.
Level 5 necromancy. From Deep Magic Extended.
Level 5 Enchantment. From SRD 5.1.
Level 5 conjuration. From Warlock.
species. Community homebrew from D&D Wiki.
Level 4 transmutation. From Tome of Heroes.
Medium monstrosity, CR 2. Community homebrew from D&D Wiki.
Huge creature, CR 1/4. Community homebrew from D&D Wiki.
Medium construct, CR 2. Community homebrew from D&D Wiki.