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Level 1 divination. From Deep Magic Extended.
Level 4 enchantment. From Tome of Heroes.
Level 1 conjuration. From Warlock.
A pool of black pitch bubbles on the ground. Skulls and bones rise to the surface with each burst of putrid air. The tar lets out a burbling hiss, as if releasing the last gasp of a creature trapped within it._ **Necrotic Sludge.** When a group ...
Large Ooze, CR 12. From Tome of Beasts 3.
Cantrip Necromancy. From Deep Magic.
Wondrous Item, Very Rare. From Level Up Advanced 5E.
Strutting forward on four legs tipped with sharp talons, this raptor-like fiend has dark crimson feathers covering its scaled hide and an extended, eyeless, saw-toothed maw. A baleful orange eye glares from the monster’s chest._ **Primeval Devil...
A man of supernatural physique swings his mighty hammer with the ease and abandon of a child wielding a fallen tree branch. Beneath his ruined tabard, swirling runes and sigils dance across an impossibly muscular frame._ Once ordinary warriors, ...
Level 7 necromancy. From Tome of Heroes.
Medium Celestial, CR 9. From Tome of Beasts 3.
A **blink dog** takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.
Rod, rare. From Vault of Magic.
Level 4 conjuration. From Tome of Heroes.
Level 3 illusion. From Deep Magic.
_At rest, a clockwork abomination resembles a pile of debris and scrap on the ground, but in motion it reveals a large insectoid form with smoke rising between the plates of its hide. Its many orange‑yellow eyes shine like dim lanterns and reveal ...
Medium Dragon, CR 2. From SRD 5.1.
Level 3 Illusion. From SRD 5.1.
Level 3 divination. From Deep Magic.
Level 3 transmutation. From Tome of Heroes.
Medium Humanoid, CR 3. From Creature Codex.
Level 5 illusion. From Deep Magic.
Level 3 conjuration. From Deep Magic.