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Armor, very rare. From Vault of Magic.
Level 3 evocation. From Deep Magic.
Wondrous item, uncommon. From SRD 5.1.
A pile of red, gooey flesh slurps along the ground. The meat climbs upon itself, squishing as it creates a formidable, hungry wall._ Malleables are malevolent, formless piles of flesh that absorb psychic energy and grow smarter and stronger when...
Wondrous item, uncommon. From Vault of Magic.
Cantrip Evocation. From SRD 5.1.
Scroll, varies. From SRD 5.1.
In swampy areas where food is plentiful, leeches gather together in swarms numbering in the hundreds to hunt prey. When their food supply is diminished, the leeches often turn on each other, effectively destroying the swarm. The scent of blood att...
This waterlogged humanoid is partially rotting and has plant matter, including a trio of whipping vines, infused in its body._ **Drowned Dead.** Marsh dires are the animated remains of humanoids who drowned in marshlands, weighted down by muck a...
Rod, rare. From Vault of Magic.
Level 3 necromancy. From Deep Magic.
Level 3 Transmutation. From SRD 5.1.
Wondrous Item, Very Rare. From Level Up Advanced 5E.
Weapon, uncommon. From Vault of Magic.
Weapon, rare. From Vault of Magic.
Level 1 abjuration. From Deep Magic.
Level 2 Evocation. From SRD 5.1.
Level 2 Divination. From SRD 5.1.
A diminutive blue humanoid with sharp black claws and exaggeratedly pointed ears floats in the air, emanating a palpable sensation of cold._ **Cursed Fairy.** Warmth thieves were fey in the court of the Queen who had the peculiar ability to rob ...
Level 2 evocation. From Deep Magic.
Wondrous item, common. From Vault of Magic.