Discover amazing homebrew, campaigns, guides, and more from the community
Medium humanoid, CR 12. Community homebrew from D&D Wiki.
An outsider from the true neutral plane of the Outlands. These creatures seek no purpose beyond perfecting and honing their fighting abilities, both martia
With their druidic mastery over aquatic beasts and air currents, seasages are highly respected among merfolk communities, and are often sought for guidance
Just a garden variety street thug. In terms of game mechanics, it is a little stronger than a commoner . Bullies usually hang out in groups to hassle parti
The crovic were once ordinary crocodiles, but were altered by dark magic; corrupting them to be the creatures they are now. The crovic are tribal nomads wh
Darius can spend a Legendary Action to use Apprehend as an Attack of Opportunity. LEGENDARY ACTIONS Darius can take 3 legendary actions, choosing from the
The ultimate wizard in terms of attack and defense. At one point, the Dark Magician was the magic teacher for the ruler of a desert kingdom before dying in
While having little-to-no combat experience or formal training, these armed commoners nevertheless know how to use Martial Weapons, Heavy Armor and Shields
The controller is a legendary and probably the most feared mutant in the zone. They are a common character in stalker folklore, often described as smarter
Though her powers and authority were granted by unknown forces, the Cosmic Guardian exercises her absolute power throughout the cosmos. A force against evi
Ice wizzrobes are malicious mages that channel the element of ice into their attacks and magic. They are typically found in places where elemental frost or
Hunting as the octofolk perform it is largely a matter of grabbing prey with the tentacles and dragging it into the depths to be speared by other hunters.
Though few in number, the surviving Matoka warriors are legends among their people, serving as protectors of the tribe and Matoka culture. We Are Matoka. O
Orc godspeakers are mighty shamans touched by the gods of war. Their devotion in prayer and battle has been rewarded with divine gifts and spells of death
The Kars can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anoth
This clown appears from nowhere and executes very strange moves to avoid enemy attacks. An evil clown capable of using dark magic, he's weak but his death
Shadow kobolds are not like normal kobolds they are rarely seen in the Material Plane, but when you do come across one, they will attack and bring you to t
Spinies are quadrupedal koopas somewhat similar in their appearance to buzzy beetles. Their spiked shells repel direct physical attackers and provide solid
The Owl can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anothe
Squall can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another
Ferter can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another
The gillmen are a mysterious race who live beneath the waters. They lurk in hopes of attacking swimmers, fishermen, and small ships. Evidence suggests they
Where most paladins swear by lofty oaths and larger-than-life ideals, knights resplendent only have two rules: be true to oneself, and never stop growing.
An orc in servitude of Harlok, orc god of the forge, and has been blessed with formidable battle equipment far beyond that of regular orcs. Recommended Mag