Psychic Operative
Armor Class 12 (15 with mage armor )
Hit Points 52 (8d8 + 16)
Speed 30 ft.
Saving Throws Int +6, Wis +3
Skills Acrobatics +4, Athletics +4, Perception +3, Stealth +4 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 13
Languages —
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Psychic Operative (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.