Werebadger
Werebadgers are sturdy lycanthropes that usually live in burrows and caves. As humanoids, werebadgers are stocky and have a streak of silvery-white hair. In their animal and hybrid forms, a werebadger gains sharp claws and teeth, and they typically rely on their claws in battle, as they prefer not to pass on their curse. A family of werebadgers might construct a large burrow under a hill or field.
Armor Class 11
Hit Points 65 (10d8 + 20)
Speed 30 ft.
Saving Throws —
Skills Perception +3 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Condition Immunities —
Senses passive Perception 10
Languages Common (can't speak in badger form)
Challenge 2 (450 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Werebadger (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.