The Test of Mephistopheles

Magical Trap, DC 10 to detect, 1d4 piercing damage. Community homebrew from D&D Wiki.

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The Test of Mephistopheles

Magical Trap

Complex Trap Features This complex trap resides in a dungeon built into the side of the mountain, with large, ornate doors at the entrance.
Detection DC 10 Perception
Disarm DC 15 Dexterity (thieves' tools) (estimated)
Trigger As the characters work their way through, and the only way out is through, for they are trapped inside at entry
Effect
Deals 1d4 piercing damage. DC 10 Constitution save for half
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


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This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - The Test of Mephistopheles (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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