traps fire Homebrew

Statue of Thought

Mechanical Trap. Community homebrew from D&D Wiki.

0 0 0

Statue of Thought

Mechanical Trap

Statue of Thought Magic trap This statue can take any form, though it typically resembles an armoured figure with glowing eyes. Whenever a creature that can speak at least one language comes within 30 feet of the statue, the statue will ask a question in a language the creature can understand. Until the question is answered correctly, the statue cannot be moved or destroyed by any means.
Detection DC 15 Perception (estimated)
Disarm DC 15 Dexterity (thieves' tools) (estimated)
Trigger Pressure plate or tripwire
Effect
Statue of Thought Magic trap This statue can take any form, though it typically resembles an armoured figure with glowing eyes.
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Statue of Thought (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.