traps mechanical Homebrew

Polymorph Gas

Mechanical Trap, DC 15 to detect. Community homebrew from D&D Wiki.

0 0 0

Polymorph Gas

Mechanical Trap

Polymorph Gas Simple trap (level 5–7, moderate threat) A long dark hallway with a hard to see tripwire in the middle, there are also large vents in the ceiling. Trigger. Any small or larger creature that steps over the trap must make a DC 18 Dexterity saving throw .
Detection DC 15 Perception
Disarm DC 15 Dexterity (thieves' tools)
Trigger Tripwire
Effect
Polymorph Gas Simple trap (level 5–7, moderate threat) A long dark hallway with a hard to see tripwire in the middle, there are also large vents in the ceiling.
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Polymorph Gas (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.