traps magical Homebrew

Long Hallway

Magical Trap. Community homebrew from D&D Wiki.

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Long Hallway

Magical Trap

Long Hallway Magical This incredibly long hallway appears to go on forever. It is, actually not that long, only about 50 ft, but those who walk in it are magically slowed. The hallway will take 10 minutes to walk across, and the slowness is imperceptible, magic does nothing to stop it.
Detection DC 15 Perception (estimated)
Disarm DC 15 Dexterity (thieves' tools) (estimated)
Trigger Pressure plate or tripwire
Effect
Long Hallway Magical This incredibly long hallway appears to go on forever.
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Long Hallway (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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