traps magical aquatic Homebrew

Harmful Antimeme

Mechanical Trap, DC 8 to detect, 1d4 psychic damage. Community homebrew from D&D Wiki.

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Harmful Antimeme

Mechanical Trap

Harmful Antimeme Magic When a creature reads this writing, written in a long-extinct language by a servant of the old gods, they take 1d4 psychic damage. As long as the writing is in their peripheral vision afterwards, they feel queasy and have cloudy vision. As such, they have disadvantage on all Dexterity , Constitution , and Wisdom ( Perception ) checks while under the effects of the writing.
Detection DC 8 Perception
Disarm DC 15 Dexterity (thieves' tools) (estimated)
Trigger Pressure plate or tripwire
Effect
Deals 1d4 psychic damage
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Harmful Antimeme (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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