traps magical Homebrew

Grimoire of the Occult

Magical Trap, DC 18 to detect, 5d9 psychic damage. Community homebrew from D&D Wiki.

0 0 0

Grimoire of the Occult

Magical Trap

Grimoire of the occult Magical Trap Description An overly large book, with pale yellow colorations, bound in what appears to be humanoid flesh with pages of pressed fat and possessing a smell with the strong pang of blood.
Detection DC 18 Perception
Disarm DC 15 Dexterity (thieves' tools) (estimated)
Trigger The books second phase
Effect
Deals 5d9 psychic damage
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Grimoire of the Occult (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.