traps magical Homebrew

Door of the Weak

Magical Trap, DC 13 to detect. Community homebrew from D&D Wiki.

0 0 0

Door of the Weak

Magical Trap

Door of the Weak Magic trap This trap does not cause harm other than sore shoulders and bruised egos. The door is weak in appearance and barred with a symbol painted in red on both sides of the door. A creature that succeeds on a DC 18 Intelligence ( Arcana ) check translates the symbol, revealing the door's magical nature.
Detection DC 13 Perception
Disarm DC 15 Dexterity (thieves' tools) (estimated)
Trigger Pressure plate or tripwire
Effect
that can sense the presence of magic, such as detect magic , reveals an aura of abjuration magic around the door.
Countermeasures
• A successful check disables the trap
• The trap can be triggered safely from a distance


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Door of the Weak (5e Trap)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.