Undermine Armor

Level 1 transmutation. From Deep Magic.

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Undermine Armor

1st-level transmutation

Casting Time 1 action

Range 30 feet

Components V, S

Duration Up to 1 minute (Concentration)

You unravel the bonds of reality that hold a suit of armor together. A target wearing armor must succeed on a Constitution saving throw or its armor softens to the consistency of candle wax, decreasing the target’s AC by 2. **Undermine armor** has no effect on creatures that aren’t wearing armor.
Classes Bard, Sorcerer, Wizard


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