Throes of Ecstasy

Level 3 transmutation. From Deep Magic.

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Throes of Ecstasy

3rd-level transmutation

Casting Time 1 action

Range 60 feet

Components V, S, M (a hazel or oak wand)

Duration Up to 1 minute (Concentration)

Choose a humanoid that you can see within range. The target must succeed on a Constitution saving throw or become overcome with euphoria, rendering it incapacitated for the duration. The target automatically fails Wisdom saving throws, and attack rolls against the target have advantage. At the end of each of its turns, the target can make another Constitution saving throw. On a successful save, the spell ends on the target and it gains one level of exhaustion. If the spell continues for its maximum duration, the target gains three levels of exhaustion when the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional humanoid for each slot level above 3rd. The humanoids must be within 30 feet of each other when you target them.
Classes Bard, Cleric, Sorcerer, Warlock, Wizard


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