Casting Time 1 action
Range 150 feet
Components V, S, M (Seven sharp spines or seven twigs cut peak.)
Duration Up to 10 minutes (Concentration)
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The development of land is camouflaged to look natural. Any creature that does not see the area when the spell is spell casts must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
At Higher Levels.
Effects when cast at higher levels...
Classes
Cleric, Druid, Ranger
Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.
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