Ray of Sickness

Level 1 Necromancy. From Open5e Community.

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Ray of Sickness

1st-level Necromancy

Casting Time 1 action

Range 60 feet

Components V, S

Duration Instantaneous

A ray of green light appears at your fingertip, arcing towards a target within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn. *(This Open5e spell replaces a like-named non-SRD spell from an official source.*
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Classes Sorcerer, Wizard


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