Labyrinthine Howl

Level 5 illusion. From Deep Magic.

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Labyrinthine Howl

5th-level illusion

Casting Time 1 action

Range 60 feet

Components V, S, M (a dead mouse)

Duration 1 round

You let loose the howl of a ravenous beast, causing each enemy within range that can hear you to make a Wisdom saving throw. On a failed save, a creature believes it has been transported into a labyrinth and is under attack by savage beasts. An affected creature must choose either to face the beasts or to curl into a ball for protection. A creature that faces the beasts takes 7d8 psychic damage, and then the spell ends on it. A creature that curls into a ball falls prone and is stunned until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 2d8 for each slot level above 5th.
Classes Sorcerer, Wizard


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