Flickering Fate

Level 4 divination. From Deep Magic.

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Flickering Fate

4th-level divination

Casting Time 1 action

Range Touch

Components V, S

Duration 1 round

You or a creature that you touch can see a few seconds into the future. When the spell is cast, each other creature within 30 feet of the target must make a Wisdom saving throw. Those that fail must declare, in initiative order, what their next action will be. The target of the spell declares his or her action last, after hearing what all other creatures will do. Each creature that declared an action must follow its declaration as closely as possible when its turn comes. For the duration of the spell, the target has advantage on attack rolls, ability checks, and saving throws, and creatures that declared their actions have disadvantage on attack rolls against the target.
Classes Wizard


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