Casting Time 1 action
Range Touch
Components V, S
Duration Up to 1 minute (Concentration)
A creature you touch has resistance to acid, cold, fire, force, lightning, and thunder damage until the spell ends.
If the spell is used against an unwilling creature, you must make a melee spell attack with a reach of 5 feet. If the attack hits, for the duration of the spell the affected creature must make a saving throw using its spellcasting ability whenever it casts a spell that deals one of the given damage types. On a failed save, the spell is not cast but its slot is expended; on a successful save, the spell is cast but its damage is halved before applying the effects of saving throws, resistance, and other factors.
At Higher Levels.
Effects when cast at higher levels...
Classes
Druid, Sorcerer, Warlock, Wizard