spells necromancy 7th-level Tome of Heroes

Conjure Spectral Allies

Level 7 necromancy. From Tome of Heroes.

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Conjure Spectral Allies

7th-level necromancy

Casting Time 1 action

Range 60 Feet

Components V, S, M

Duration Instantaneous

You sprinkle some graveyard dirt before you and call forth vengeful spirits. The spirits erupt from the ground at a point you choose within range and sweep outward. Each creature in a 30-foot-radius sphere centered on that point must make a Wisdom saving throw. On a failed save, a creature takes 6d10 necrotic damage and becomes frightened for 1 minute. On a successful save, the creature takes half as much damage and isn't frightened. At the end of each of its turns, a creature frightened by this spell can make another saving throw. On a success, this spell ends on the creature.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the damage increases by 1d10 for each slot level above 7th.
Classes Cleric, Warlock, Wizard


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