Casting Time 1 action
Range Self
Components V, S
Duration Instantaneous
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels.
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Classes
Cleric, Sorcerer, Warlock, Wizard
Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.
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