Bad Timing

Level 2 divination. From Deep Magic.

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Bad Timing

2nd-level divination

Casting Time 1 action

Range 60 feet

Components V

Duration Instantaneous

You point toward a creature that you can see and twist strands of chaotic energy around its fate. If the target gets a failure on a Charisma saving throw, the next attack roll or ability check the creature attempts within 10 minutes is made with disadvantage.
Classes Bard, Sorcerer, Wizard


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