Amplify Gravity

Level 7 transmutation. From Deep Magic.

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Amplify Gravity

7th-level transmutation

Casting Time 1 action

Range 100 feet

Components V, S, M (a piece of lead)

Duration Up to 1 minute (Concentration)

This spell intensifies gravity in a 50-foot-radius area within range. Inside the area, damage from falling is quadrupled (2d6 per 5 feet fallen) and maximum damage from falling is 40d6. Any creature on the ground in the area when the spell is cast must make a successful Strength saving throw or be knocked prone; the same applies to a creature that enters the area or ends its turn in the area. A prone creature in the area must make a successful Strength saving throw to stand up. A creature on the ground in the area moves at half speed and has disadvantage on Dexterity checks and ranged attack rolls.
Classes Sorcerer, Warlock, Wizard


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